Glossary

Places

This list is spoiler-free.

Anund – A province north of Kinsland

Barrier Hills – A small range of hills separating the Volcarren from Kinsland

Bay of Fire – A large bay of mostly toxic water, north of the Volcarren

Braunglayde – A province west of Kinsland, separated by the Kinsland River

Crevcor – A village located on an island south of Braunglayde. Known for its isolated life style and strange customs.

Deraan – An Imperial garrison at the northern end of Kinsland, kept well maintained by the Empire

Erianor Empire – A large tract of land in the southwest corner of Valhalla, which declared its independence from the Valhallian Empire around the time of Migol’s defeat. Has maintained an uneasy truce with the Valhallian Empire, helped by several trade agreements. Seen by most as being populated by backwards primitives wielding spears, though the few reports of encounters with the people of Erianor speak of deadly warriors and a rich capital. Largely shrouded in mystery.

Elenrul – The distant northern capital of the Empire, where the Emperor rules from

Eleva – A remote Imperial garrison isolated on the edge of the Jutanguard peninsula. A waystop for fishers and traders.

Fedir – A remote fishing village in southern Braunglayde, on the coast of a heavily forested peninsula. A common stop for traveling fishers. Well known for its rebel sympathies.

Helsng – An Imperial fortress constructed to protect a Wellspring, located in western Kinsland

Kinsland – A province west of the Volcarren, separated by the Volcarren Sound and the Bay of Fire

Kinsland River – A major waterway for trade, separating Kinsland and Braunglayde

Kiris – An Imperial fortification on the western edge of Laur, an important stop for fishers or traders hoping to cross to Nastralund via land (the sea north of Kiris is usually full of ice)

Leis – A village in southern Kinsland, producing mainly grain and lumber, much like Taeleron . A final inland stop for boats about to leave the Kinsland River.

Montfre – An Imperial garrison responsible for maintaining order in Anund. Generally seen by soldiers as a place of exile, due to the desolate land and isolated location.

Red Flats – A barren stretch of land in central Kinsland

Red Mountains – A mountain range which dominates most of the western half of Kinsland

Srung – An Imperial fortress, erected to guard the Volcarren prisoners and prevent their escape to the west

Sy’El Ves – A large city on the banks of the Midland Lake, responsible for shipping ore from the Midlands north to the Empire and west to Erianor

Taeleron – A farming village in southern Kinsland

Valhalla – A vast continent, home to the kyrie people

Volcarren/The Wasteland – The desolate prison the followers of Migol were banished to

Volcarren Sound – A large body of water south and west of the Volcarren, toxic close to the Wasteland shore, but also home to several scattered islands with remote fishing colonies

Vysor – A southern fishing village in Kinsland. Due to its remoteness from the rest of the Empire, Vysor has been the starting point for several failed rebellions in the past. It is said that Migol came from Vysor, though this is impossible to confirm.

Yafell – An isolated island village in eastern Nastralund, rich by profiting on the trade which must pass by it. Answers to the Emperor, though the people there maintain a proud heritage of independence.

People

This list contains minor spoilers. It is recommended to check this list only during reading, to confirm names/identities, and not before.

Aiiva – The sister of Rehs

Ahnvad – An Imperial commander who was sent to oversee Srung and the Volcarren

Dar – An Imperial sympathizer who lived in Helsng

Dered – A Volcarren who Utgar appointed as a bodyguard

Einar – Leader of the Southern Rebels

Elet – A tanner who lived in Helsng, and a loyalist supporter of the Empire

Ena – A woman who lived in Helsng

Eres – An Imperial sympathizer who lived in Helsng

Eten – A freeman bounty hunter who lived in Helsng, head of a family of bounty hunters

Fera – The mother of Taelord

Geren – A freemen bounty hunter, the son of Eten

G’shar – The father of Rehs

Hev – An Imperial soldier who was assigned to Helsng as a guard

Jandar – A high-ranking general in the Imperial army, known for putting down past riots in Anund

Jer – An influential farmer who lived in Helsng

Jyre – An Imperial sympathizer who lived in Helsng

Kar – A rebel

Kel – A soldier who served Ahnvad in the Volcarren

Kelen – An Imperial warlord known for several campaigns against Southern rebels in the Midland Mountains

Kiran – An infamous rebel sympathizer and instigator, known for breaking out of several Imperial prisons and inciting people to riot.

Kirav – A Volcarren warrior, trusted by Utgar

Kran – A Volcarren warrior

Leran – A farmer of Helsng

Marenn – An old friend of G’shar’s from the Midland Campaigns

Migol – Leader of the Great Uprising, which ended with the Volcarrens being imprisoned

Neresa – A skilled Imperial weaver of Helsng

Nrat – An Imperial soldier assigned to Helsng

Nya – A woman of Helsng

Rehs – The son of G’shar

Runa – The daughter of Utgar

Syafa – The mother of Rehs, wife to G’shar

Taelord – The son of Ahnvad

Teya – The mother of Runa

Utgar – A Volcarren responsible for freeing the Volcarrens by the use of a Wellspring

Veth – A Volcarren warrior

Vraen – A barbarian clan leader of the Volcarren

Vydar – The commander of the Vel forces

Yesen – A Southern fisher

Yen – An Imperial sympathizer who lived in Helsng

Yiven – The regent of Helsng

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